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Kerkythea Rendering System • View topic - Kerkythea can render an animation made with Blender?
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Kerkythea can render an animation made with Blender?

Moderator: ModeratorGroup

<<

josecm

Posts: 7

Joined: Sun Apr 06, 2008 8:36 pm

Post Fri Apr 11, 2008 10:27 am

Kerkythea can render an animation made with Blender?

it can render an animation (with or without bones) made with blender and then exported with the plugin?

i try it but the objects don´t move. :(
<<

ninthearch

Posts: 6

Joined: Wed Mar 19, 2008 12:20 am

Location: Haverhill, MA

Post Sat Apr 12, 2008 10:23 pm

<<

Human

Posts: 5

Joined: Thu May 08, 2008 1:11 am

Post Mon May 12, 2008 12:14 am

Sorry

Sorry but KT doesn't support object animation :( (yet, at least. It's something that all of us Blender users are hoping will get included a few releases down. :wink: ) however it DOES support camera animation, but that takes a long time, because KT has to render each frame of the animation(oh, and when i say long time, i mean WEEKS sometimes. :roll: )
<<

patricks

KT-Team
KT-Team

Posts: 3209

Joined: Mon Nov 14, 2005 2:39 am

Location: Palma de Mallorca / Spain

Post Mon May 12, 2008 12:42 am

Hi josecm

please post Blender plugin related wishes or questions in the Blender section ....... i dont know where Human got his information from but i think you will find better information at the Blender section here on our forum :wink: ..... there are at least a special scripts and one program that let you generate a script for KT to make animations from Blender to KT ..... regarding the render time , it depend on your computer specs but dont believe in the "weeks" sentence from Human ( it also depend on the render method you chose ) .... there are already some animations made with Blender and KT ( Google search) and they did not take weeks :lol:
KT can even store Photon maps so they dont have to be recalculated for every frame :wink:

@Human : please inform your self before making such statement about KT and Blender2KT ( use the forum search function please )

i am going to move this threat to the Blender section

Greetings Patrick
<<

josecm

Posts: 7

Joined: Sun Apr 06, 2008 8:36 pm

Post Mon May 12, 2008 8:46 am

<<

u3dreal

KT-Team
KT-Team

Posts: 1440

Joined: Mon Jul 04, 2005 11:49 am

Location: Germany

Post Mon May 12, 2008 4:18 pm

here is a script that does all this for you plus writing a script that can be run by KT to render the animation ... )

http://www.kerkythea.net/joomla/index.p ... &Itemid=76

cheers

u3dreal ;)
KT-TEAM -- Max2KT dev / Blender script writer
macbook 2.16 2GB
<<

jms

KT-Master

Posts: 523

Joined: Tue Jul 18, 2006 7:38 pm

Location: PACA, France

Post Thu May 15, 2008 9:21 pm

(which is a modified Blender) can use Kerkythea to render animations made in Blender.

Funny : the very first version (lost) of Blender2Kt exported a kst file for render the blender animation in kerkythea. I believed that to call kerkythea and to get the rendered image in the blender's render window was an improvement.
My work for blender
Oldy but goldy french group :
<<

josecm

Posts: 7

Joined: Sun Apr 06, 2008 8:36 pm

Post Thu May 15, 2008 9:28 pm

thanks u3dreal and jms, i will check it.

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