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Kerkythea Rendering System • View topic - arroway textures?
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arroway textures?

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keithkong

KT-Warrior

Posts: 120

Joined: Thu Mar 05, 2009 8:46 pm

Location: Dublin, Ireland

Post Sun Jun 12, 2011 5:10 pm

arroway textures?

Hey lads,

Just a quick question to anyone in the know on arroway textures, the free samples are fairly low res so if I were to purchase a bundle what is the best way to apply them, do I just make a new material in SU? or bring them into KT Library somehow, all files are .png.

Also if I apply the material in SU, edit the scale of the material then try apply the Bump in KT will they match up or be off by whatever the scale changed on material in SU?

Cheers,

Kong.
<<

notareal

KT-Team
KT-Team

Posts: 4211

Joined: Fri Oct 27, 2006 7:27 am

Location: Finland

Post Sun Jun 12, 2011 9:20 pm

If bitmap you have applied in SU have exactly the same resolution than bitmap used in KT material. Then mapping will be same in SU and KT... no matter how you scale texture in SU ().
Thea Render and Kerkythea Rendering System, by Solid Iris Technologies
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keithkong

KT-Warrior

Posts: 120

Joined: Thu Mar 05, 2009 8:46 pm

Location: Dublin, Ireland

Post Sun Jun 12, 2011 9:37 pm


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