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Kerkythea Rendering System • View topic - Instancing Brush
Page 1 of 1

Instancing Brush

PostPosted: Mon Mar 14, 2011 10:08 pm
by dsarchs
I would like the ability to change the "weight" of the center and the perimeter of the brush independently.

I think two input boxes could handle this as below:

[100]---------[25]
where the 100 refers to 100% potential fill (based on proximity) at the center of where the brush is clicked and 25% potential fill at the extreme edge of the brush area, with a linear slope between.

It would be useful when placing grass or trees, for example, so you're not left with a edge to where 3d landscaping is used, but it would instead gradually drop-off to be just the underlying 2d texture (of grass, or whatever).

In my mind this could be an easy add and be a useful, time-saving tool. I don't know anything about programming, though, so maybe it's too complicated.

Kerkythea (and Thea, now) have always been marked by not just a technical aptitude with respect to other rendering programs, but thoughtful interface and tools as well. This would seem to complement that nicely.

PostPosted: Wed Mar 30, 2011 4:32 pm
by PaulC327