Large model, Lots of Lights and Network Settings
1. I use a SU model to setup 3 or 5 potential shots and I try to delete unseen lights and modeling for those shots, but half the time I am still left with the majority of the model and lights (Fig2.1). The “Getting Started” guide talks about generally using PT for exterior shots and BPT for interior shots, but is it best to use MLT for the above example?
2. I will get yelled for this, but the only render setting I have been able to use for post-production so far has been with (1) computer using Preset 3: PM-Quick where I double the output resolution and bring the resolution back down after PP (Fig2.2). Luckily, the result has been tolerable, but I know this should be better (Fig 2.3). When I have used PT, BPT or MLT with large models and lots of lights (using 50% IES lights) I get render times in greater than 48 hours. Will I always have to deal with long render times when dealing with large models and lots of lights (yes, there are lights in the entry shot, but I did not get the lobby glow I was trying for)?
[Network rendering and “exact” models]
1. I still need to figure out network rendering, but I have not had ample enough time to set aside for it, but when network rendering and “exact model” is mentioned does it mean also mean the material and light settings need to be the same?