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Kerkythea Rendering System • View topic - Bug Reports for v1.5.1 RC3
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Bug Reports for v1.5.1 RC3

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<<

giannis

Site Admin

Posts: 4627

Joined: Mon Jul 04, 2005 9:59 am

Location: Athens, Greece

Post Wed Nov 21, 2007 4:41 pm

<<

jiii

KT-Senior

Posts: 66

Joined: Thu Jul 27, 2006 12:39 pm

Location: Finland

Post Wed Nov 21, 2007 7:28 pm

Re: Bug Reports for v1.5.1 RC3

Bug name:
problems whit cross-platform network rendering (osx 10.4.11 and xp sp2)

free-text explanation on the error:

I can get it working only if I set win machine as a server and osx machine as a client. If win machine is client it does not even start.

When I set osx as a client and win as a server both starts rendering but client does not send any data/pictures to server.
If I stop client (osx) kerkythea crash immediately.

operating system used
win xp sp2 and osx 10.4.11 intel
version tested on
V1.5.1 RC3
reproducible:
every time
bug category:
network rendering
step-by-step procedure to reproduce
1) load scene, start rendering (mlt) as a server (win)
2) load scene, start rendering (mlt) as a client (osx)

included scene or link to a zipped scene
n/a
Logs if available
<<

Jon

KT-Team
KT-Team

Posts: 1101

Joined: Sat Feb 03, 2007 9:54 pm

Location: Ontario, Canada

Post Wed Nov 21, 2007 9:10 pm

The render preview is acting strange for one of my scenes. Instead of the expected preview, it gives me what looks like a MLT render of a small segment of a sphere.

version tested on
V1.5.1 RC3
reproducible:
yes (only with this scene so far)
step-by-step procedure to reproduce
just edit any material in the scene.

PC stats in sig


Image
"Music is the wine that fills the cup of silence"
~Robert Fripp
<<

patricks

KT-Team
KT-Team

Posts: 3209

Joined: Mon Nov 14, 2005 2:39 am

Location: Palma de Mallorca / Spain

Post Wed Nov 21, 2007 9:33 pm

Hi Jon

probably this scene was using a preview scene that is not installed in the scene folder of the new RC ..... try clicking on the "preview scene name" that is under the material preview scene render ( above "Apply to same name material") and select the "standard scene" .... this should fix it :wink:

KT seems to use the same preview scene that was used when saving the scene and if KT can not find it , KT uses the actual render presetting that is being used ....

Greetings Patrick
<<

Jon

KT-Team
KT-Team

Posts: 1101

Joined: Sat Feb 03, 2007 9:54 pm

Location: Ontario, Canada

Post Wed Nov 21, 2007 9:43 pm

Thanks Patrick :) :)

Image
"Music is the wine that fills the cup of silence"
~Robert Fripp
<<

giannis

Site Admin

Posts: 4627

Joined: Mon Jul 04, 2005 9:59 am

Location: Athens, Greece

Post Thu Nov 22, 2007 4:07 pm

<<

lekonna

KT-Explorer

Posts: 232

Joined: Thu Aug 02, 2007 11:57 am

Post Fri Nov 23, 2007 7:45 am

Bug name
a lot of threads when mac as a client
Free-text explanation
Made a scene with mac as a client and pc as a server.
the network log shows the mac running 13328468 threads.
which is a lot.
Os's used
Mac OS-X 10.4 for the client and
win XP sp 2 for the server

screencap added.
Attachments
threads.jpg
threads.jpg (11.14 KiB) Viewed 1488 times
-
core 2 quad 2.4g, win xp sp2
core 2 duo 1.8g, win xp sp2
core 2 duo 2.4g, OS-X 10.4 darwin 8.11.1
<<

lekonna

KT-Explorer

Posts: 232

Joined: Thu Aug 02, 2007 11:57 am

Post Fri Nov 23, 2007 7:48 am

Bug name
loading via shared network mount extremely slow in mac
Free-text explanation
Mounted an SMB mount of my file-server in mac and tried to
load a scene from there. it took well over 400 seconds to finish.

meanwhile i went to the dir, copied the scene (took 2 seconds)
started a new instance of KT, loaded it there and it took no more
than 10 seconds to load from a local drive.

so its not a network bandwith issue and not a loading from local
filesystem on mac issue.

Os's used

Mac OS-X 10.4 for the client and
-
core 2 quad 2.4g, win xp sp2
core 2 duo 1.8g, win xp sp2
core 2 duo 2.4g, OS-X 10.4 darwin 8.11.1
<<

lekonna

KT-Explorer

Posts: 232

Joined: Thu Aug 02, 2007 11:57 am

Post Fri Nov 23, 2007 8:28 am

Bug name
KT crashes when network rendering on mac
Free-text explanation
Loading a scene (included) then starting to render it with
MLT (BPT), client with 2 threads after few passes the KT crashes,
terminal reporting only "Broken Pipe"

steps on how to reproduce

1)start the server and start to render
2)start the client and start to render

Os's used

Mac OS-X 10.4 for the client and
XP Sp2 for the server.

Render setup used
server:
1024x768
MLT BPT
4
server
client:
1024x768
MLT BPT
2
client
scene used
http://jm-3d.fi/scene1.zip

edit:
happens also with other render setups. right after the first commit. bang.
got any debug builds for me to try to get more logs?
-
core 2 quad 2.4g, win xp sp2
core 2 duo 1.8g, win xp sp2
core 2 duo 2.4g, OS-X 10.4 darwin 8.11.1
<<

jiii

KT-Senior

Posts: 66

Joined: Thu Jul 27, 2006 12:39 pm

Location: Finland

Post Fri Nov 23, 2007 7:51 pm

Bug name
KT crashes when threats are enabled for clay rendering on mac
Free-text explanation
KT crash immediately when clay rendering starts. Works fine with one threat.

version tested
1.5.1 rc3 (version 2 ?)

Os used

osx 10.4.11
<<

lekonna

KT-Explorer

Posts: 232

Joined: Thu Aug 02, 2007 11:57 am

Post Sat Nov 24, 2007 6:48 am

bug name
Temp file not updating often enough
free text explanation

temp file for rendering is a lot older than the actual image visible.
-
core 2 quad 2.4g, win xp sp2
core 2 duo 1.8g, win xp sp2
core 2 duo 2.4g, OS-X 10.4 darwin 8.11.1
<<

Frederik

KT-Team
KT-Team

Posts: 3619

Joined: Fri Jun 02, 2006 8:07 pm

Location: Denmark

Post Sat Nov 24, 2007 7:38 am

<<

giannis

Site Admin

Posts: 4627

Joined: Mon Jul 04, 2005 9:59 am

Location: Athens, Greece

Post Sat Nov 24, 2007 9:55 am

<<

Fletch

KT-Team
KT-Team

Posts: 8564

Joined: Fri Oct 27, 2006 2:38 am

Location: Milwaukee, WI USA

Post Sat Nov 24, 2007 11:15 pm



<<

lekonna

KT-Explorer

Posts: 232

Joined: Thu Aug 02, 2007 11:57 am

Post Sun Nov 25, 2007 8:02 am

-
core 2 quad 2.4g, win xp sp2
core 2 duo 1.8g, win xp sp2
core 2 duo 2.4g, OS-X 10.4 darwin 8.11.1
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