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Kerkythea Rendering System • View topic - Bug Reports for v1.5.1 RC4
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Bug Reports for v1.5.1 RC4

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giannis

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Post Mon Dec 03, 2007 8:23 am

Bug Reports for v1.5.1 RC4

Last edited by giannis on Wed Jan 02, 2008 10:28 am, edited 1 time in total.
<<

Fletch

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Post Wed Dec 05, 2007 6:57 pm



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Avariant

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Post Wed Dec 05, 2007 7:02 pm

<<

Avariant

KT-Team
KT-Team

Posts: 765

Joined: Tue Aug 28, 2007 5:47 pm

Post Sat Dec 08, 2007 2:45 am

I don't know if this is a bug, but it looks very odd to me.

I took a sphere from the basic pack, applied shiny plastic, and added a single omni light. Using the scale gizmo, I scaled the sphere in one dimension. As you can see.... a small area is correct based on the view, but the rest... I don't know, weird.

BTW, why can't we attach xml files?
Attachments
h.zip
(18.54 KiB) Downloaded 75 times
a.png
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giannis

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Post Sun Dec 09, 2007 11:16 am

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Dan

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Location: Ploiesti, Romania

Post Thu Dec 13, 2007 7:35 am

From time to time RC4 crashes when trying to attach a bitmap to a material (mainly in the clipmap slot)... :(
Regards!
Dan
....................................................................
ArchiCAD // SketchUp // Kerkythea
Intel Core 2 Duo E 6400 @ 2,13 Ghz // NVIDIA GeForce 7950 GT // 4 Gb RAM // Win XP SP2
<<

Avariant

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Joined: Tue Aug 28, 2007 5:47 pm

Post Mon Dec 17, 2007 6:39 pm

More clip map problems

Big clip mapping problem:

Create a cube then create an infinite plane.
Apply a procedural texture to the clip channel of the plane. (Though from Dan's post above, an image may work too).
Render in photon map or path trace.

There is a chance it will freeze up. If not, try moving the plane above the viewpoint, like a cloud layer and make sure the horizon is in view.

With those conditions, KT froze up basically 100% of the time. AND, when I try to save, even before I render, KT crashes about 50% of the time.

Edit: forgot to mention, I always used physical sky or hdri sky.

WinXP Pro
<<

Dan

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Joined: Sat Dec 31, 2005 9:05 am

Location: Ploiesti, Romania

Post Thu Dec 20, 2007 2:15 pm

Is someone looking over this thread? :wink: because I'm not seeing any answer...

I was trying to (finally, shame on me :oops: ) experiment with parallel views, using a house model I'm working on (using SU2KT, of course :wink: ) and, despite all my efforts, I can't obtain a satisfying result: the respective exported scene is still a perspective view and only switching to parallel view I end up with the right camera.
Trouble is that rendering this view, the camera is far more close to the object, clipping it from the image.
I can manually dolly the camera in order to, after some attempts, obtain an image close to the SU and main KT window look, but never exactly the same.
What I am trying to say is that, speaking about parallel views, WYSIS NOTWYG :D
Is this (still) a bug or I didn't what was supposed do do?
Regards!
Dan
....................................................................
ArchiCAD // SketchUp // Kerkythea
Intel Core 2 Duo E 6400 @ 2,13 Ghz // NVIDIA GeForce 7950 GT // 4 Gb RAM // Win XP SP2
<<

giannis

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Post Thu Dec 20, 2007 3:33 pm

yes Dan it's a bug - to be fixed.
<<

Dan

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Posts: 1022

Joined: Sat Dec 31, 2005 9:05 am

Location: Ploiesti, Romania

Post Thu Dec 20, 2007 6:01 pm

Regards!
Dan
....................................................................
ArchiCAD // SketchUp // Kerkythea
Intel Core 2 Duo E 6400 @ 2,13 Ghz // NVIDIA GeForce 7950 GT // 4 Gb RAM // Win XP SP2
<<

Jon

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Location: Ontario, Canada

Post Wed Dec 26, 2007 4:35 pm

-When rendering an animation, the model is not visible
-hdri is visible
-This problem repeats itself
-same scene works fine in 2007
-using sketchup models

Image
"Music is the wine that fills the cup of silence"
~Robert Fripp
<<

Fletch

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Location: Milwaukee, WI USA

Post Wed Dec 26, 2007 6:00 pm

thanks Jon, Giannis has informed me he has now fixed this bug. ;)


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Jon

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Post Wed Dec 26, 2007 6:12 pm

Excellent! :)

Image
"Music is the wine that fills the cup of silence"
~Robert Fripp

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