Kerkythea v1.5.1 RC5
we've reached RC5 which solves most problems and enhances instancing brush.
Windows
Linux
MacOSX
PluginSDK
Password
ktserc
Changes log
- Added: Clip mapping request - drop clip mapping if image alpha channel is absent. (Tomasz)
- Fixed: Different look of material after applying changes (Fletch)
That was only happening when mat editor was in medium resolution.
- Fixed: Incorrect tone mapping applied in mat editor when using internal scene.
- Fixed: A lot of issues regarding instancing brush/eraser usage and clean up.
- Added: Enhancements for Instancing Brush UI with:
a. Grid
b. Automatic Population
c. Front/Back Face + Mask Texture
- Fixed: Instance List is automatically updated now when clicking on the combo box.
- Partial Fix: Dark edges appearing in Antialiasing of Photon Mapping (Claudio)
Actually there's no fix, but reverted to standard Mitchell-Netravalli for default
AA filter (added also Catmull-Rom) which does not produce so pronounced dark edges.
- Fixed: Popup becoming hidden for MacOSX platform - patched fox.
- Added: Irradiance precomputation automatically set when multithreading is used. (Fletch)
This takes place if not set in the preset (value:-1) and it is then set to value:4.
- Fixed: Gamma correction inconsistency in new scene. (notareal)
- Fixed: Setting Voronoi texture in diffuse light (or material) results in crash. (notareal)
- Fixed: Animation render problem.
It was a side-effect of Load/Save Cache messages of OctreeEnvironment not working properly.
- Fixed: Setting threads in render dialog does not override multi-threaded preset.
- Fixed: View does not match rendering in parallel view. (Fletch/ExtremeFatalist)
- Fixed: FXIcon crash.

All KT versions prior to RC5 have resourse leaks that become evident after
working some hours with KT, usually resulting in "FXIcon: can't create" crashes.
- Fixed: Obj files broken parsing.
- Added: More functions for plugin light.
- Fixed: Weird reflectance in scaled spheres scene.

All KT versions prior to RC5 were giving incorrect shading for scaled objects.
- Fixed: Clip mapping hang for infinite plane. (Avariant)
- Added: Using smaller cache in spatial acceleration module. This can render
up to 20 mil (or more) raw polygons with drop in speed of about 10-15%.
I have removed the switch for this mode in RC5, just to test extendingly
renders using the different intersection module (so, don't mind if you
see a drop in speed of about 10-15%). Normally, the switch will be placed
between 5-7 mil polygons.
Pending issues
- Post-process filtering - still no integration in saving images
- Separation of direct/indirect lighting in MLT - still no extension
to multithreading/networking - it's likely to be dropped.
- Cross-platform networking - is there any experience with networking
of similar machines? i.e. all using Windows or all MacOSX?
We are really close to release now, so you can now show your renders
made with KT2008 to the outside world

best wishes and a happy new year
giannis