parallel cameras
Create a new scene.
Insert a camera. Set it to parallel. Go to / Follow that camera.
While still parallel, move and create a second camera.
Go to / Follow that camera.
From the view menu, switch to perspective. The resulting view looks like its still in parallel, though in reality it's FOV is really big, >100 degrees. I don't know if a fix is needed, but it's kind of annoying because any time you Go to / Follow that second camera, you have to fix the FOV when you leave it.
Oddly, it requires the two cameras. One doesn't do it.