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Millennium Falcon: Boarding Ramp
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I'm not going for perfection, but I am giving lots of attention to detail. The ramp is what I added most recently. It's a close approximation, as are many parts of my Falcon. In the future, I'll put R2-D2 in there somewhere. And maybe AT-ATs?
Re: Millennium Falcon: Boarding Ramp

the challenge is to put in just enough context to get the feeling for the scale of the ship.
Re: Millennium Falcon: Boarding Ramp
avoid using infinite plane... just render your own terrain/enviro.
render with MLT and forget any lighting probs. it's not like you're on a deadline.
render with MLT and forget any lighting probs. it's not like you're on a deadline.

5 posts
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