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Kerkythea Rendering System • View topic - Playroom
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Playroom

Moderator: ModeratorGroup

<<

urbanid

Posts: 2

Joined: Tue May 21, 2013 7:29 pm

Location: Finland

Post Tue May 21, 2013 8:00 pm

Playroom

Hi all, I have been playing with Kerkythea for a while now, but this illustration of a playroom is my first real stuff. I did the modeling in SketchUp, then the rendering in Kerkythea. I used PhotonMap + Caustics-Fine+AA 0.3.

I would like to hear your opinions, whether good or bad, how it could be improved further, etc. Thanks in advance!

playroom_urbanid.jpg
<<

biker21

KT-Senior

Posts: 71

Joined: Tue Sep 18, 2012 11:55 am

Location: manama, bahrain

Post Wed May 22, 2013 9:54 am

Re: Playroom

try adding materials to your objects... once you've done that scale it using the tool tab under that is the bitmap coordinates. just play with it till you get the proportioned scale. and put some depth in your materials. in scene settings click on soft shadows, radius to 1000 multiplier to 4. render settings aa treshold to 0.1, fuzzy tracing to high, soft shadows to high max scatter bounces to 4.0. in global illumination tab... change Method to photon mapping + final gathering (sw),
Photons to 5000, rays 900, tracing depth 4. i thinks thats gonna be okay for interior. try it!!! :D :D :D
change your sky too... use one of the globals. good luck!
<<

urbanid

Posts: 2

Joined: Tue May 21, 2013 7:29 pm

Location: Finland

Post Wed May 22, 2013 6:20 pm

Re: Playroom

Thanks, I will try those :D

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