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INTERIOR PROJECT

Posted:
Wed Dec 24, 2014 1:47 pm
by Takkegek
This is an other interior I recently made. Points to improve? Thanx!
Merry Christmas everybody!

Re: INTERIOR PROJECT

Posted:
Fri Dec 26, 2014 6:50 pm
by negh
Nicely done! Congrats

Re: INTERIOR PROJECT

Posted:
Sat Jan 24, 2015 10:05 am
by biker21
is this kerkythea?
Re: INTERIOR PROJECT

Posted:
Mon Jan 26, 2015 10:33 pm
by Takkegek
Yes this is kerkythea

Re: INTERIOR PROJECT

Posted:
Thu Jan 29, 2015 4:52 pm
by Fletch
extremely well done materials and lighting. would love to see rendering without post-pro.
gallery-image in my opinion.
Re: INTERIOR PROJECT

Posted:
Fri Jan 30, 2015 7:09 pm
by Takkegek
Thanx Fletch! I would love to see it in the gallery
Below you have the original render. It will probably be one of my last Kerky-renders. I recently bought Thea render and I am enjoying it

Grzz Takkegek
Re: INTERIOR PROJECT

Posted:
Wed Feb 04, 2015 6:04 am
by NYC
Hi, Really nicely done.
It would be really great if you can help me to understand how the lighting effect can be enhanced in my drawing.
Thanks in advance.
Re: INTERIOR PROJECT

Posted:
Sun Feb 15, 2015 11:54 am
by biker21
hi there,
How did you render the view without any noise from the picture? could you please share your secret?
im working on an interior view right now and im usiong the rendering preset #20 but it takes forever and i end up stopping it with alot of grains and noise.
if any one could help me please feel free to reply. i have attached the image for your reference.
Thanks in advance!
Re: INTERIOR PROJECT

Posted:
Mon Feb 16, 2015 7:34 pm
by Takkegek
@NYC :
You have to learn how light can appear in a room ( how it would appear in real live ). If you use sunlight then you have to realise that the light will enter a room mostly true a window ( not to a wall who has been taken away to create a lightexplosion ). You can play with the soft edges of the sunlight. Further wouldn't I choose an omni-light in a room. It creates unnatural light. I would prefer spotlights or emitting faces ( to create indirect light ) To learn this you have to take your time to test all this possiblities and play with the parameters a bit.
@biker21 :
I have less grain because my scene is less heavy then yours I guess. I have one light ( the sun ) and you have many more lights. And if your lights are emmiting faces then you have to know that one face ( one triangle ) is one light. So if you have a curved face emitter then it's equal to manymany lights. Try to reduce this. To reduce render time you can simplify your scene. Delete the models who aren't in sight for example. If I have to much grain in an image then I use the program ' neat image '
Good luck to you both!
Grzz Takkegek
Re: INTERIOR PROJECT

Posted:
Thu Feb 19, 2015 7:32 am
by biker21
Appreciate your time good sir! will try to do a better render in my next post.
Re: INTERIOR PROJECT

Posted:
Thu Feb 19, 2015 10:51 am
by biker21
One more thing sir, which rendering number preset did you use? thanks!
Re: INTERIOR PROJECT

Posted:
Thu Feb 19, 2015 11:28 pm
by Takkegek
19. mlt
It takes some time but I always use the night to cook it
ps: quite a good render you made there. good job

Re: INTERIOR PROJECT

Posted:
Wed Feb 22, 2017 10:02 am
by PRSS
Hi Grzz Takkegek
Very nice Tea render