Fri Aug 22, 2008 9:22 pm by Frederik
Please take all of the bit-map textures you've been using and copy them to the folder where you've saved the obj-file...
I'm sure it works..!!
Unfortunately I know zip about Silo, but there must be an export option where you can set it to export texture maps..??
There must be such an option...
Also an option where you specify that all meshes/faces needs to be triangulated
(or maybe this is default) and also an option about the export scale units, in order to ensure that the size of the model is correct...
Cheers
Kim Frederik
“…When a decision is made it’s important that you implement it quickly.”