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Render Presets and Render PassesWhat is a Render Preset or Pass? A “Render Preset” is a series of rendering options pre-made for you, so that you do not need to know about all the advanced options. You can just choose a render preset of varying quality best suited for your purpose.
A “Render Pass” is a rendering method that renders your scene in a very specific way. These are typically used for many different post-production effects in a 2D image editor such as Photoshop or The Gimp. (Note that many materials were changed from the original render before running the example pass rendering.) Mask Render PassTo Render an alpha mask for a single object in your scene, select it and choose the Alpha Mask render preset in the render dialog settings pulldown menu. You can watch this very quick video to see it in action. All Render Presets
What is the difference between all of the rendering presets? I’m confused! You can read the FAQ Modify Render Presets
Read PDF. 0.2Mb Saving Photon MapSaving Light Cache and Irradiance Estimation (Locking Photon Map) Under the pull-down menu Settings>Advanced search for Density Estimation & Diffuse Interreflection objects under Irradiance Estimators.
Right click on them and there you will see some options, the most useful being: 1. Lock Cache: no need to re-compute photon map & irradiance cache (actually the irradiance cache may be expanded but doesn’t start from scratch). 2. Load/Save Cache: saves the photon map / irradiance cache to the disk. Useful for re-rendering PM+FG images by using the same data. Note though that the scene should not change otherwise the results may be unpredictable. Global AmbianceHow to create a global ambient rendering effect, rather than using the ambient occlusion render setting
Just follow these easy steps.
If you don’t want strong shadows, only lighting from the sky in your image, you simply right-click the sun and select “Disable” in the Scene Tree view. (the list with materials, lights and cameras to your left in the KT Window) Anti Alias (AA)AA = Anti-Alias = Smooth lines, i.e. straight lines, no jaggies.
Using Production AA: (relatively quick and looks great)
Make Render PresetHow Do I Save or Create My Own Render Preset?
1 - Click the Start Render button Clay RenderWhat is a Clay Render? A Clay Render is commonly used by professionals to check the lighting before applying materials to the model. This speeds up the lighting process, as it does not calculate all the material information. Kerkythea is unique among render engines. While other engines have the ability to render a ‘clay model’. Kerkythea alone allows you to do a clay render even AFTER you’ve applied materials using a single preset click. It’s called the “Clay Render Preset”. It will render all materials as ‘clay’ (flat light grey), EXCEPT for glass or light emitting surfaces.
How Can I modify the Clay Render Preset? How can I save it as my own Clay Render preset?
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