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Weathered metals
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dsarchs
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Joined: 09 Mar 2006
Posts: 275
Location: Seattle, WA

PostPosted: Thu Apr 26, 2007 11:58 pm    Post subject: Weathered metals Reply with quote

I was working a couple of dirty, weather-beaten metal textures and decided to post them in case any one else was interested. Obviously these could [and should] be improved, but this is where they're at so far.

They'll have to be re-sized and mapped [cubic/sphere/etc] but that's standard fair.



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dsarchs
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PostPosted: Thu Apr 26, 2007 11:59 pm    Post subject: Reply with quote

next...


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dsarchs
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PostPosted: Thu Apr 26, 2007 11:59 pm    Post subject: Reply with quote

....


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dsarchs
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PostPosted: Fri Apr 27, 2007 12:00 am    Post subject: Reply with quote

...


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dsarchs
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PostPosted: Fri Apr 27, 2007 12:00 am    Post subject: Reply with quote

...


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dsarchs
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Joined: 09 Mar 2006
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PostPosted: Fri Apr 27, 2007 12:01 am    Post subject: Reply with quote

...


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dsarchs
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PostPosted: Fri Apr 27, 2007 12:02 am    Post subject: Reply with quote

...


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dsarchs
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Joined: 09 Mar 2006
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Location: Seattle, WA

PostPosted: Fri Apr 27, 2007 12:04 am    Post subject: Reply with quote

...and the last one along with the zip.

Enjoy, and please comment. I'd love to hear what's wrong with them so I can improve at creating textures.

Edited by Frederik: Removed original link, which was no longer available on a 3rd party server.
You can find the material library in our Download section



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Jon
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Joined: 03 Feb 2007
Posts: 1101
Location: Ontario, Canada

PostPosted: Fri Apr 27, 2007 12:14 am    Post subject: Reply with quote

Thank you SO much! Very Happy I've been looking around for some good high quality worn metal textures like these. You're very generous, thanks again! Very Happy Very Happy
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"Music is the wine that fills the cup of silence"
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J_arch.
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Joined: 15 Mar 2007
Posts: 72

PostPosted: Fri Apr 27, 2007 12:15 am    Post subject: Reply with quote

Shocked Shocked Shocked
Shocked Shocked Shocked

Thank you very much for sharing such a beautiful (DIRTY Laughing ) materials.
All of them are perfect for me.
Thanks again. Very Happy

metal004 is too shiny ,imho
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patricks
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Joined: 14 Nov 2005
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Location: Palma de Mallorca / Spain

PostPosted: Fri Apr 27, 2007 2:21 am    Post subject: Reply with quote

Hi dsarchs

very nice Metals you have created .... Cool are the maps also your creation ?
i had a look at your settings and right now i suggest to sett the specular attenuation to "non" or to "Fresnel" and if you use Fresnel , then you have to set an IOR between 10.00 and 20.00 . I personally never use the cosine attenuation ( at the moment i did not find any material i could use it for ) because normally Fresnel is the correct attenuation for most Materials and in the case of Metals when using a Bitmap, you can use "non" for attenuation .
This would be a basic "correction" but there are more things you can do if you are looking for a bit more accurate Material setup ....... but for this you will need to read the Material Editor Guide ( i received the spelling correction for the Material Editor Guide from Fletch .... so it will not take too long to be released Wink )

keep up the good work Cool

Greetings Patrick
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Fletch
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Joined: 27 Oct 2006
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Location: Milwaukee, WI USA

PostPosted: Fri Apr 27, 2007 4:39 am    Post subject: Reply with quote

dsarchs,
you can share my campfire any time, my friend. Wink these are looking great... I'm sure Patricks can always help us improve our KT mats, and you will love his guide.

Thanks so much for sharing all this hard work! I'm working right now on getting some much higher quality treeline skies globals put together. Smile

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Frederik
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Joined: 02 Jun 2006
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PostPosted: Fri Apr 27, 2007 5:18 am    Post subject: Reply with quote

Hi dsarchs,

Thanks you so much for sharing these... They look FANTASTIC!! Very Happy

Cheers
Kim Frederik
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Pinko
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Joined: 18 Dec 2006
Posts: 130
Location: Italy

PostPosted: Fri Apr 27, 2007 7:27 am    Post subject: Reply with quote

Tnx for sharing
Pinko. Very Happy
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Dan
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Joined: 31 Dec 2005
Posts: 1025
Location: Ploiesti, Romania

PostPosted: Fri Apr 27, 2007 7:49 am    Post subject: Reply with quote

Thanks a lot for sharing such awesome materials, dsarchs!
Very useful ones.

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