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SU2KT 3.1 beta -25.05.2008 Update
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taveuni13
KT-Warrior


Joined: 13 Jun 2007
Posts: 112
Location: Arroyo Grande, CA, USA

PostPosted: Sat Jul 05, 2008 7:30 pm    Post subject: Reply with quote

I am really appreciating some of the advantages to this new beta, especially the Default UV's but am also having a repeatable problem. Wondering if anyone else has experienced this?

Even if I run just a simple cube test model in SU, the file size is larger than 456K so I can't attach. Even the zip file is larger than the original file. How is this possible? Confused

But anyway, I export to KT, click Yes to open, run a Photon Map Quick render, everything is fine. I save the scene, close, save the SU scene, close. Re-open KT, re-open the scene, and now there is a clip map as part of the only material in the file identical to the Diffuse map making the cube of course now almost invisible in render. This clip map is not present when the file opens straight out of SU.

I can of course just remove the clip map, but I have saved fixed scenes, only to re-open later and find the clip maps back again.

Anyone else? Any ideas?

Thanks, even with this issue the new beta is really opening things up for me.



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Bryce Engstrom: Architect
Arroyo Grande, CA, USA
Central Coast Project Design Planning Guides
Kerkythea, Chief Architect X1 & X2, Sketchup Pro 6
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Frederik
KT-Team
KT-Team


Joined: 02 Jun 2006
Posts: 3609
Location: Denmark

PostPosted: Sat Jul 05, 2008 9:23 pm    Post subject: Reply with quote

Hi,

We are aware of this bug... Neutral
You can find another post in the clip maps applied to materials automatically after opening thread...

Tomasz (the creator of the SU2KT plug-in) is looking into this issue and will hopefully soon come back with a solution... Wink

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Kim Frederik

“…When a decision is made it’s important that you implement it quickly.”
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taveuni13
KT-Warrior


Joined: 13 Jun 2007
Posts: 112
Location: Arroyo Grande, CA, USA

PostPosted: Mon Jul 07, 2008 1:36 am    Post subject: Reply with quote

I see, thanks. Tried looking around but just didn't see that one.
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Bryce Engstrom: Architect
Arroyo Grande, CA, USA
Central Coast Project Design Planning Guides
Kerkythea, Chief Architect X1 & X2, Sketchup Pro 6
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Quniac
KT-Warrior


Joined: 20 Jan 2008
Posts: 165
Location: Delft, Netherlands

PostPosted: Tue Sep 30, 2008 7:52 pm    Post subject: Reply with quote

First of all, thanks a lot for the component to instances function, this is saving me countless hours of figuring out how to render my facade of +/- 1500 car windows Razz

Than over to the problems.. I've read through the thread and I think it was mentioned before, but I am not sure if it is in the same matter as I am experiencing.
When I exported my model (instances on, clay model) in KT it did not show the model (not even after pressing V). It DOES render it though, so there is no real problem, but it is easier assigning materials when you see what you select (clicking ALT when selecting did not help me, or it might have been out of my view, but I tried several so I guess not).

What is the logic behind the list of instances that is created? I am willing to model in such a way that it gets exported in a way I can easily materialize it.

Hope to year from you soon, keep up the good work!!

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ToMasz
KT-Team
KT-Team


Joined: 22 Jul 2005
Posts: 1879
Location: Poland

PostPosted: Tue Sep 30, 2008 8:06 pm    Post subject: Reply with quote

Quniac wrote:
how to render my facade of +/- 1500 car windows Razz

What is the logic behind the list of instances that is created? I am willing to model in such a way that it gets exported in a way I can easily materialize it.

Good point Smile What I would suggest you for now it is :
- select all car windows and export then with instancing
- export the rest of the model without instancing
- merge them together in KT

What I could do is to allow instancing just for 'marked' components and as it is right now - for the whole model, An user could decide. It would make the whole model more 'clear' in KT viewer.

Tomasz
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Quniac
KT-Warrior


Joined: 20 Jan 2008
Posts: 165
Location: Delft, Netherlands

PostPosted: Wed Oct 01, 2008 5:39 am    Post subject: Reply with quote

I have never tried to merge models before, might be worth to try out Very Happy not something that is in the front of my mind when solving problems.. thanks
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IFFIL
KT-Fellow


Joined: 25 Sep 2008
Posts: 30

PostPosted: Wed Oct 08, 2008 2:19 am    Post subject: Reply with quote

thank Rolling Eyes
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