Post Wed Sep 09, 2015 1:02 pm

Scatter from grass?


I have hit a problem with my first attempt to use KT. I am modelling an existing building and trying to match the wall colour. When I render the scene including a CD-Sky global the walls get a green tint, presumably scatter from the grass. I have tried changing the wall colour (scatter and diffuse) to remove green but cannot find a colour that works when rendered in the model.

Is there a way to turn off the scattering from the grass in the global?

I am also struggling to get a realistic material for the wall. It is covered with a sand-coloured mortar. Does anybody have a material that might be a good starting point?

Thanks to the KT team for a fantastic tool.